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Science notes

The campaign, numeric winds, stations, trajectories, payloads, and puzzles are original fiction. Two real ideas sit underneath them: horizontal wind direction and speed change with altitude, and radiosonde packages carried by balloons collect atmospheric observations on the way up. Each reference below is a public page from the agency that operates or studies the thing it describes, and each is listed with what it actually supports in the game.

Balloon soundings and atmospheric layers

Phenomena the fictional missions borrow from

Simulation boundary

Stratofloat compresses altitude, time, steering, wind, ascent, descent, sampling, and recovery into six discrete layers and integer turns. A balloon here moves a whole number of kilometres per turn and changes altitude by exactly one layer; real balloons do none of that. The winds are authored so that each mission has a verified solution, not measured or forecast. There is no burst altitude, no payload mass, no parachute, no airspace, and no weather model. The stations are invented. Stratofloat cannot model, plan, or guide a real launch, and nothing in it should be used to try.

Corrections

Two references were replaced on 2026-09-03 after link checking: a regional children's page on weather balloons that no longer resolves, and a NOAA layers page that had moved. Both were replaced with the current agency pages listed above rather than removed, because the claims they support are unchanged.